In this article, video games are part of an experiment to see how aggression and depression are increased in the player. There is a placebo and two experiment groups which provide an adequate conclusion. Yet this article is looking to prove, that video games can't be blame for the aggression level of a particular individual player. When the players played a video game with mild aggression, there aggression and depression levels were equal to what they were when they played the high aggression games. Thus, video games can't define the levels of emotions in a player although is important not to forget their influence in general.
http://psp.sagepub.com/cgi/content/abstract/12/4/390
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